The Mobile World Congress (MWC) in Barcelona is easily one of the biggest events on the consumer tech calendar. This year’s edition featured some impressive pieces of kit. Here are four that really stood out.
By Laith Abou-Ragheb
Just when you thought no one was trying to do anything innovative with smartphones anymore, along comes LG with G5. It’s a great flagship handset in its own right. But what makes it truly unique is a killer feature that allows you to easily slot-in a host of extra modules, such as better cameras and battery packs.
The Bottom Line: This modular marvel rightly stole the show at the MWC. LG deserve credit for introducing something genuinely new.
Huawei has decided to jump on the convertible tablet bandwagon with the impressive Matebook. The 12-inch, all-metal device runs on Windows 10 and comes with an optional keyboard cover and stylus that also doubles as a laser pointer. Under the hood, the entry level model packs an Intel Core M3 with 4 gigabytes of RAM.
The Bottom Line: Anyone shopping around for a convertible tablet finally has a genuine alternative to Apple’s iPad Pro and Microsoft’s Surface Pro 4.
Price: From $700
Samsung Galaxy S7
At first glance, there doesn’t seem to be much to separate this handset from the outgoing Galaxy S6. But a closer inspection reveals Samsung’s flagship smartphone now boasts an always-on display, microSD card slot, a better camera, and a longer-lasting battery.
The Bottom Line: With the new S7, Samsung will be looking to revive flagging interest in its flagship handset range. With specs like these, it looks set to succeed.
With its smartphone division struggling to remain relevant in an increasingly tough marketplace, HTC has decided it wants to at least stay ahead of the pack when it comes to VR headsets. The headset features no less than 32 sensors for a truly immersive gaming experience. Pre-orders come with a headset, two wireless controllers, and two base stations allowing for a 360-degree room-scale motion-tracking.
The Bottom Line: The Vive proves the technology is there to make VR viable as a mass market product. But many think it’s still too pricey.